Custom Zanpa. App
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Custom Zanpa. App
Zanpakutou Name: Eremento Meijin (Element Masters)(Twin Zan: Separate names: Kasideya, Katrik)
Zanpakutou Call: Yobu Tsukeru Chikara (Call on Power)
Bankai Name: Shizen Eremento Meijin (Nature Element Masters)
Zanpakuto Type: Melee/Fire/Electric
--------------------------------------
Shikai Abilities
Ability 1 - Lightning Strike :- From his the fingertips of his right gauntlet. Hitsu is able to shoot several bolts of electricity at his opponent. The strikes are as fast as electricity itself, and can incinerate a opponent if care is not taken. This ability comes in two forms, so that it doesn't leave Hitsu just shooting bolts. The second form of this technique, is to make a force of electricity around his gauntlet to increase his melee ability to amp his power a bit. And when it comes in contact with the opponents face it explodes just a little bit.
*Note this ability is only available to his right hand gauntlet.
Ability 2 - Fire Strike :- From the palm of his left gauntlet, Hitsu is able to launch a fireball at his opponent. The fireballs rely more on power than speed. The rate at which is charged all depends on Hitsu, the more power the longer it is needed to charge. And similar to his first ability there is a second form to this ability, he is able to force of fire around his gauntlet to amp up his melee ability. When his left hand come in contact with the opponent, a little burn effect is added.
*Note this ability is available only to his left hand gauntlet.
Ability 3 - (Passive) Draining Twins :- Along to his two abilities, the more he hits his opponents with fire or lightning the more power he gets. So it absorbs bit by bit of reiryoku.Every time the opponent is hit 1% reiryoku is absorbed from them.
Shikai Qualities: When he activates his shikai, his twin zanpakuto began to grow along his hands. And for two gauntlets, each with a different colour. His right hand's own is blue while his left hand's own is red. The colours represent the element that he uses for it. The gauntlets are as long as his shoulder, with a spiky end and fire printing on the left and lightning printing on the right hand.
--------------------------------------
Bankai Abilities
Ability 1 - Strikers V2. : - This combines two co-efficient elements. E.g: Fire and Wind (To Improve fire attack and make them blaze) and Electric and Smoke (To create thunderstorms around opponent) This is the ultimate Striker technique that needs both spirits to be good with each other.
Ability 2 - (Passive) Draining Twins V2. :- Like his shikai ability but at this point, more reiryoku is taken. And this time he doesn't need to come in contact with them, just by being close to his opponent, his able to absorbed reiryoku. He needs to be in a 10 metre radius of his opponents.
*Note, during this even his allies reiryoku are taken but not as much as his opponents.
2.5% is absorbed every time his comes closer to them. And the same amount is taken every 5 mins (Every 2 RP) And to his allies it is 1%.
Ability 3 - Disaster Zone :- The ultimate technique of his bankai, this technique takes precision and it can cause a large amount of damage. The technique is triggered by Hitsu placing a pillar of his different elements around the opponent, it can be in any shape but the four have to connect. The pillars should not be more than 30 metres away from themselves. When the technique is activated, everything in the area begins to loose reiryoku. If anyone is inside 15% of their reiryoku is absorbed the longer they are inside. At the same time 10% of reiryoku is taken from Hitsu.
Bankai Qualities: In his bankai, he gains all the powers his able to use at shikai. His speed is even more increased, and his body strength is increased by a lot. And in his bankai he is able to cycle between four abilities, but he can only use two elements at once. And it is two elements for each gauntlet.
Left Gauntlet ; Fire and Smoke
Right Gauntlet ; Lightning and Wind
-------------------------------------
Your own appearance (Optional)
In Bankai, My Gauntlets get two colors each. The colour being used, takes the lower half and the one idle takes the upper half, so switching through is easy for him. And also in his bankai, he gets a full body armour, the armour looks heavy but it is quite light and allows free movement, the armour is coated with reiryoku provided a little more defense.
Zanpakutou Call: Yobu Tsukeru Chikara (Call on Power)
Bankai Name: Shizen Eremento Meijin (Nature Element Masters)
Zanpakuto Type: Melee/Fire/Electric
--------------------------------------
Shikai Abilities
Ability 1 - Lightning Strike :- From his the fingertips of his right gauntlet. Hitsu is able to shoot several bolts of electricity at his opponent. The strikes are as fast as electricity itself, and can incinerate a opponent if care is not taken. This ability comes in two forms, so that it doesn't leave Hitsu just shooting bolts. The second form of this technique, is to make a force of electricity around his gauntlet to increase his melee ability to amp his power a bit. And when it comes in contact with the opponents face it explodes just a little bit.
*Note this ability is only available to his right hand gauntlet.
Ability 2 - Fire Strike :- From the palm of his left gauntlet, Hitsu is able to launch a fireball at his opponent. The fireballs rely more on power than speed. The rate at which is charged all depends on Hitsu, the more power the longer it is needed to charge. And similar to his first ability there is a second form to this ability, he is able to force of fire around his gauntlet to amp up his melee ability. When his left hand come in contact with the opponent, a little burn effect is added.
*Note this ability is available only to his left hand gauntlet.
Ability 3 - (Passive) Draining Twins :- Along to his two abilities, the more he hits his opponents with fire or lightning the more power he gets. So it absorbs bit by bit of reiryoku.Every time the opponent is hit 1% reiryoku is absorbed from them.
Shikai Qualities: When he activates his shikai, his twin zanpakuto began to grow along his hands. And for two gauntlets, each with a different colour. His right hand's own is blue while his left hand's own is red. The colours represent the element that he uses for it. The gauntlets are as long as his shoulder, with a spiky end and fire printing on the left and lightning printing on the right hand.
--------------------------------------
Bankai Abilities
Ability 1 - Strikers V2. : - This combines two co-efficient elements. E.g: Fire and Wind (To Improve fire attack and make them blaze) and Electric and Smoke (To create thunderstorms around opponent) This is the ultimate Striker technique that needs both spirits to be good with each other.
Ability 2 - (Passive) Draining Twins V2. :- Like his shikai ability but at this point, more reiryoku is taken. And this time he doesn't need to come in contact with them, just by being close to his opponent, his able to absorbed reiryoku. He needs to be in a 10 metre radius of his opponents.
*Note, during this even his allies reiryoku are taken but not as much as his opponents.
2.5% is absorbed every time his comes closer to them. And the same amount is taken every 5 mins (Every 2 RP) And to his allies it is 1%.
Ability 3 - Disaster Zone :- The ultimate technique of his bankai, this technique takes precision and it can cause a large amount of damage. The technique is triggered by Hitsu placing a pillar of his different elements around the opponent, it can be in any shape but the four have to connect. The pillars should not be more than 30 metres away from themselves. When the technique is activated, everything in the area begins to loose reiryoku. If anyone is inside 15% of their reiryoku is absorbed the longer they are inside. At the same time 10% of reiryoku is taken from Hitsu.
Bankai Qualities: In his bankai, he gains all the powers his able to use at shikai. His speed is even more increased, and his body strength is increased by a lot. And in his bankai he is able to cycle between four abilities, but he can only use two elements at once. And it is two elements for each gauntlet.
Left Gauntlet ; Fire and Smoke
Right Gauntlet ; Lightning and Wind
-------------------------------------
Your own appearance (Optional)
In Bankai, My Gauntlets get two colors each. The colour being used, takes the lower half and the one idle takes the upper half, so switching through is easy for him. And also in his bankai, he gets a full body armour, the armour looks heavy but it is quite light and allows free movement, the armour is coated with reiryoku provided a little more defense.
Last edited by Jodisco on Sun Jun 10, 2012 1:41 pm; edited 3 times in total (Reason for editing : Was asked to.)
Jodisco- Bleach Odyssey Player
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Re: Custom Zanpa. App
The last ability in Bankai is still OP, keep the reiatsu drains but lose the incinerating/poisoning/slashing.
Nier- Bleach Odyssey Administrator
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Re: Custom Zanpa. App
Did as you said. Hope its better nowNier wrote:The last ability in Bankai is still OP, keep the reiatsu drains but lose the incinerating/poisoning/slashing.
Jodisco- Bleach Odyssey Player
- Posts : 7
Reputation : 0
Join date : 2011-07-07
Age : 25
Location : Ghana
Race : Arrancar
Re: Custom Zanpa. App
Approved
Nier- Bleach Odyssey Administrator
- Posts : 107
Reputation : 22
Join date : 2011-07-05
Age : 31
Location : UK
Race : Shinigami
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